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I've been messing around with the different commands in Quake 3. When I played quake 1 on pc, I had it set up so that all textures of maps were absent, enemies were all red, and teamates were always white,
So far in DC I'm able to do many things witht the commands such as increase, decrease lighting, remove just about anything including textures, turn all bots completely black, but nothing to help distinguish between enemies and teamates. I suppose it's a very knit picky thing to ask about. I was just wondering if anyone recalls this being possible. I wasn't able to find anything about it in any of the faq's over at GameFaqs. thanks, King. |
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_________________ Pso: Kingbuzzo lvl 80 QUake 3: [OC] Kingbuzzo |
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