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I tested 2 Dreamcast's with BBA's over the LAN. Everything went smoothly. I ran up to the other player, and shot him until he died. Woooo! | ||||
_________________ I'm already numero uno on Dark Helmet's hit list... |
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great news, hope to hop online soon | ||||
_________________ Pso: Kingbuzzo lvl 80 QUake 3: [OC] Kingbuzzo |
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does this mean someone actually created a working piece of software for the bba (for use in future/other games)? | ||||
_________________ my dreamcast collection my vids PSO: Mayu Blue Rogues...Attack!!! |
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Its not like it was a seperate piece of software that got Doom back online, which could then be repurposed and pluged into any game. The fact that Doom works on BBA certainly means that a programmer could get a different game online. However Doom's code could only be used as a reference. Its like a hotdog bun versus a hamburger bun. Sure they both hold meats, but they are shaped differently. (best analogy I can think of). | ||||
_________________ I'm already numero uno on Dark Helmet's hit list... |
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lordnikon wrote:
I tested 2 Dreamcast's with BBA's over the LAN. Everything went smoothly. Cool, glad to hear that. I had been curious about this [doom dc online] for a couple years now. So.. Lets schedule some Doom OC meets! Who is up for it? |
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Could you technically utilize this over a program like Xlink if you wanted? | ||||
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You can't tunnel the game over XLink because it doesn't have a LAN function that scans the local network for games, or a local master list view. The game works via direct IP input only, and all users have to manually input everyone's IP addresses. | ||||
_________________ I'm already numero uno on Dark Helmet's hit list... |
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Does this work with the hit-0300 lan adapter? Not the hit-0400 bba? Would be cool if is supported at least one game. I would love to test mine out with someone. Drop me a pm if you want to test. | ||||
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same here i have a lan port but can i still play online with people on dreamcast | ||||
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