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lordnikon
rank 87
Posted:
Sun Jun 09, 2013 7:51 pm
quote : #1
profile : pm
Posts: 5902
Type: NTSC-U/C
Help out the developers of this game and reply to this thread with any bugs you run into with as much detail as you can.

Thanks!
  _________________
I'm already numero uno on Dark Helmet's hit list...
psobb12
rank 4
Posted:
Sat Jun 15, 2013 1:37 am
quote : #2
profile : pm
Posts: 22
15.06.2013.

Game Splash






The Game Splash have loading and the other Player have Leave press in Loading Screen ?
The Game have my give a Error with Micro ingame Splash.
About this i have not a Image.

I know this

Quote:
Back in 2000, Planet Ring connections were using dial-up through PPP protocol. Nowadays, most PC are working under a NAT network, and that's the main problem with VoIP.

Planet Rings tries to obtain the other player's external IP from the UDP packets when it is doing the VoIP negociation (Splash and Dreamdorobo games). The problem is that PR gets the local internal IP, instead of the route external IP. So, when it starts sending messages, it sends them to a wrong IP (the other player's local IP).

A workaround we have developed is the 'VoIPEarth' program that does two things:
•Capture VoIP packets in promiscous mode.
•Craft a new packet with the same content, and the correct address.

If you plan to use VoIP functionality:
•Compile VoIPEarth program (you will need 'libpcap' devel library in your system).

•Create a config.ini file at same place as the program, replacing the text with your values


Now 2 Ghost Players always on.

Last edited by psobb12 on Sat Jun 15, 2013 2:41 am; edited 2 times in total
 
psobb12
rank 4
Posted:
Sat Jun 15, 2013 1:45 am
quote : #3
profile : pm
Posts: 22
Game Dream Dorobo

Enter Dream Dorobo Lobby

I am like to leave Arene and the Error coming.
And the Game Port my back into the Dream Dorobo Lobby
This Error coming not always.

 
psobb12
rank 4
Posted:
Sat Jun 15, 2013 1:56 am
quote : #4
profile : pm
Posts: 22
Same Error from the first Post.

Now i have found my Char in the Game Soar.

 
Neoblast
rank 7
Posted:
Sat Jun 15, 2013 4:17 pm
quote : #5
profile : pm
Posts: 59
Type: PAL
That error happens when BOTH players or at least more than one player starts the game.
This issue was already reported, and could be fixed easily ( allowing only the host to start it ).

In the mean time.. set some rules before... such as... the first to join a table should be the one that starts, for example.
 
Neoblast
rank 7
Posted:
Sun Jun 16, 2013 7:02 pm
quote : #6
profile : pm
Posts: 59
Type: PAL
OK, a few fixes:

- Messages are now fully displayed, they don't get cut at half like before.
- Only the host ( first one to join a table ) can start the game now, this should fix the problems that appeared when various players tried to start the game. It also gives the host the chance to be able to wait for more people as they see fit.
- Also, German, French and Italian players should be able to see the info board now.
 
psobb12
rank 4
Posted:
Tue Jun 18, 2013 12:40 pm
quote : #7
profile : pm
Posts: 22
Ranglist for Soar Crash the Game.

now 4x testing always the Ranglist Loading and than freeze the game

Check this Video

http://www.youtube.com/watch?v=_mqoH1diq34&feature=youtu.be
 
Neoblast
rank 7
Posted:
Tue Jun 18, 2013 2:09 pm
quote : #8
profile : pm
Posts: 59
Type: PAL
psobb12 wrote:
Ranglist for Soar Crash the Game.

now 4x testing always the Ranglist Loading and than freeze the game

Check this Video

http://www.youtube.com/watch?v=_mqoH1diq34&feature=youtu.be


Oh yes, that happened to me a few times. It seems it's the game doing that as it only happens once every 50 times or so.
I checked the packet the first time it happened and there was nothing wrong.

I will look into this again though. It shouldn't happen very often. Or does it happen everytime? To me it only happened twice.... during the WHOLE server development lol
 
psobb12
rank 4
Posted:
Wed Jun 19, 2013 5:49 am
quote : #9
profile : pm
Posts: 22
Server is crashing
Only Logging work
 
psobb12
rank 4
Posted:
Fri Jun 21, 2013 2:17 pm
quote : #10
profile : pm
Posts: 22
Same problem since 2 days.
Anyone have same problem ?

only loggin work.....
 
Neoblast
rank 7
Posted:
Fri Jun 21, 2013 2:51 pm
quote : #11
profile : pm
Posts: 59
Type: PAL
Server is fine, people have been playing and all... And I will play tonight
 
psobb12
rank 4
Posted:
Sat Jun 22, 2013 12:51 am
quote : #12
profile : pm
Posts: 22
Hola Neoblast

DMZ is on for Dreamcast.
Phantasy Star Online work online.
Firewall is off
Router Firewall is off
Surfing with Dreamcast working
Dreamcast ISP and Saves Flash with Dreamshell !
Rollbackup make from my Router with all Settings.


Check this Video plz

http://youtu.be/q7WfHnvUtps
 
Neoblast
rank 7
Posted:
Sat Jun 22, 2013 9:51 am
quote : #13
profile : pm
Posts: 59
Type: PAL
I played yesterday... and it was fine. I'll check it as soon as I get home though.

It does seem like a port issue though... certain traffic is being blocked on your end, mostly UDP there....
 
psobb12
rank 4
Posted:
Mon Jun 24, 2013 2:10 pm
quote : #14
profile : pm
Posts: 22
So now my and my friend in my Country have testing the DNS Adress from

dctalk.no-ip.info 96.253.36.43

and this Adress not work in my Country Austria and Germany !



Internet Provider Inode

DNS not work !



Internet Provider UPC

DNS not work !



DNS not work in Germany



I have found this about the DNS Change.

and since this day Planet Ring for my not more Work and my friends.

The ip address of the server just changed to 96.253.36.43. If you are using our DNS server to connect to games please change it to that. Also, the Max Pool save now needs to be updated; I will do that this week sometime. Sorry for the inconvinience.


http://dreamcast-talk.com/forum/viewtopic.php?f=3&t=4618&start=40
 
Neoblast
rank 7
Posted:
Tue Jun 25, 2013 5:52 pm
quote : #15
profile : pm
Posts: 59
Type: PAL
The dns was working well, it not pinging didnt have anything to do about it.

It should be working now for everyone.
 
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