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gRimGrAvY014
rank 27
Posted:
Sun Jun 12, 2016 7:35 am
quote : #16
profile : pm
Posts: 551
Type: NTSC-U/C
Sounds good, I'll give it a shot and report back Cool
 
Tact
rank 5
Posted:
Sun Jun 12, 2016 1:33 pm
quote : #17
profile : pm
Posts: 36
This is cool I'll give it a try when I can. Does this affect the Dreamcast players much?
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colton51919
rank 3
Posted:
Sun Jun 12, 2016 6:57 pm
quote : #18
profile : pm
Posts: 13
They'll still be able to use the v2.11b & most of the v2.13 maps, but bots might kick them off the server. The only exception here is dc_map07 (with both the v2.11b and v2.13). The exceptions for v2.13 are: dc_map08, dc_map17, dc_map23 & dc_map24. The reason for this was the bots actually play better with the new botfiles than they ever did with even the original DC mappack, & with v2.13, these updated bsp files solve shader conflicts between them and Q3TA. Plus it includes the awesome DC music! And it also fixes a missing ambient sound with dc_map19 (loop_innertube.wav).
 
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