Page Location: Home > Quake III Arena > Topic
evilnine
unknown
Posted:
Fri Aug 22, 2003 3:29 am
quote : #1
profile : pm
Posts: 224
that the upgrade for Q3 for PC "quake 3 team arena" could of been released for DC?


((i know its not a question concerning the improvement of Q3 still being up for DC but im just curious and bored right bout now))
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HuBBsDoctor
rank 6
Posted:
Thu Sep 04, 2003 11:33 am
quote : #2
profile : pm
Posts: 45
Type: NTSU-U
Not really considering the fact that there can only be 4 people in a game. So that destroys the purpose of team arena.
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Darkjedi
rank 2
Posted:
Thu Sep 11, 2003 10:47 am
quote : #3
profile : pm
Posts: 9
man how long have i been out everythings gone
 
aflyingcow
rank 15
Posted:
Wed Sep 24, 2003 5:34 pm
quote : #4
profile : pm
Posts: 268
Quake III only supports 4 ppl in a server?!
 
DreamcastMagic
banned!
Posted:
Wed Sep 24, 2003 8:34 pm
quote : #5
profile : pm
Posts: 1248
Ya it sucks kinda but it is stil very fun and is not a problem but more people would make the levels feel kinda small I think but thats just my view...
 
twistedidiot
rank 7
Posted:
Thu Sep 25, 2003 5:21 pm
quote : #6
profile : pm
Posts: 66
4 to a server/game in Q3 is plenty...any more and I'd never take one step....I only survive on average 4 seconds now before I find myself scattered.
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lordnikon
rank 87
Posted:
Fri Sep 26, 2003 8:40 am
quote : #7
profile : pm
Posts: 5902
Type: NTSC-U/C
yea 4 players is optimal for dialup on any platform. Many of the PS2 dialup games have 2 player limits(which I think is pretty rediculious). Any more than 4 and things would start to get laggy.
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aflyingcow
rank 15
Posted:
Fri Sep 26, 2003 4:21 pm
quote : #8
profile : pm
Posts: 268
Really...
How many players does a game like say, Socom support?
 
lordnikon
rank 87
Posted:
Fri Sep 26, 2003 5:27 pm
quote : #9
profile : pm
Posts: 5902
Type: NTSC-U/C
Socom us navy seals for ps2 is broadband only, and supports 16 players at once

[if you have any more questions on ps2, feel free to ask me over on the ps2 website]
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